TOTALLY ACCURATE BATTLE SIMULATOR PRESS KIT

4.png

TABS

Be the leader of red and blue wobblers from ancient lands, spooky places, and fantasy worlds. Watch them fight in simulations made with the wobbliest physics system ever created.

When you grow tired of the 100+ wobblers at your disposal you can make new ones in the unit creator.

You can also send your wobblers to fight your friends or strangers in online multiplayer!

 

FEATURES

  • Campaigns 

  • Multiplayer

  • Workshop

  • Unit and Faction Creator

  • Campaign and Battle Creator

  • Sandbox mode

  • Unit Possession

  • A bunch of silly units

FACT SHEET

Developer and Publisher: Landfall Games

Based in: Stockholm, Sweden

Development: Since July 2016, with full-time development starting in November of 2016.

Early Access: April 1st 2019

Full release on Steam & EGS: April 1st 2021

Game Preview: December 20th 2019

Press contact: pr@landfall.se

Steam Page | EGS | Xbox

https://x.com/landfallgames

www.youtube.com/landfallgames

 
 
5.png

TABS

The game Totally Accurate Battle Simulator (TABS) was conjured up during a week-long game jam in a castle in 2016. It quickly became apparent that physics-based fighting was amazing and it didn't take long before the rest of the world caught on. The game was quickly picked up by big youtubers and despite many urges to go Early Access the team decided to take it's time to make TABS a full-fledged game- Landfall released a pre-alpha together with pre-orders of Clustertruck with a follow up open alpha in November of 2016. The game has been in active development since November of 2016, went into Early Access on April 1st 2019 and was fully released on April 1st 2021.

COMMUNITY ENGAGEMENT

Landfall creates the game in close contact with the community by uploading development videos and trailers of new units and game mechanics to youtube as well as gifs to twitter and videos on TikTok. Landfall also has a discord with 60K members engaging with their games and development.


20TH BEST RATED STEAM GAME OF ALL TIME

“Rated 20th best Steam game of all time, with 98% positive reviews from 51,570 gamers!” - Steam Top 250

 

RELEASE

The game was released into early access on April Fools day 2019 to pay homage to the Landfall tradition of April Fools jokes, you can read more about them here: http://landfall.se/april-fools-press-kit

On April 1st 2021 the game went into full release on Mac and PC! The game is estimated to release on Xbox soon and on Playstation and Nintendo Switch in 2022.

ss_f74f827e83eff5e9762711c42ccb3bdd4bc59af9.600x338.jpg
ss_e502c3d72a454d8792fced42d241158d964af359.600x338.jpg
7.png
9.png

TEAM

Full Credits can be found in-game.

Wilhelm Nylund - Design, Direction & Gameplay

Max Runelind - Game Design

Zorro Svändendahl - Tach Art & UX/UI

David Norberg - Production Lead & Programming

Kristian Brodal - Programming

Philip Westre - Programming

Karl Flodin - Music & Sound Design

Johan Lund - Art Direction, Environment Art & Lighting Art

Pontus Ullbors - Art Direction & Concept Art.

Hanna Fogelberg - Lead Community Manager

Lisabeth Räisänen - Technical Support

Sanna Berg - Character Art

Petter Henriksson - COO

Rebecca Lautner - Business

Madelene Holmen - Office Management